Silo was the first program I modeled with....I've tried Maya, which has more capabilties, of course, but is also more difficult....I've also found that what I model the most at this time (trees and roots, etc.) is easier to do in Silo.....thanks for the comment!
The great thing about the unfinished ones is that you always have something to play with while you think about the next project, even if you do eventually neglect it again.....poor, unloved bastards....hehe....
The large trees look excellent, passable for both Earth scenes and alien environments. I wonder if they're Vue-made or not, the trunks look too good to be Vue tress, but the leaves at the top do look pretty Vue-ish The colours make me think of it being late Summer or Early Autumn, the smaller plants are setting seeds in preparation for Spring The small pink bromeliad plants are very nice, but I really noticed that skinny one right near the middle as being pretty interesting too, maybe because there's only one of it
I made the trunks and roots in Silo and then applied Vue trees for the branches....it's so hard to make the leaves not look to Vue-ish....these, though, are from leaf textures I've made, and yet you can still tell....the skinny green model was made in xfrog, and initially I had a lot more in the scene, but decided later that just the one looked best.....thanls for the feedback!
Ahh, so it was a bit of both, I've done that before, a trunk modelled elsewhere but Vue trees for the leaves I guess the noticeable look of "planes" for leaves depends on which tree type you use. Vue's older trees like the Rural Maple or Summer Cherry show it a lot, the newer ones like the Alder or Lime Tree are much more detailed and natural-looking...but they have three times the polygon count
Yeah, most of the leaves used in the trees are an alpha plane of my own design, but even so you can usually spot a Vue tree from a mile away.....but when I look back at Bryce trees, I cut Vue some slack....hehe....
Lol, only a hardcore Vue fan can actually spot the defining characteristics of a Vue tree from the real thing even if it's a good variation of it I remember a couple of years ago I walked past a travel agency that was advertising a Fiji getaway or something like that and the palm trees in the background were obviously the Vue ones, rendered in what looked like a tweaked version of that "classic sunset" atmosphere almost everyone uses I knew I was the only person who would have walked past that sign and knew that. Same with Pirates of the Caribbean, I remember briefly spotting a Vue palm in the background animated in a slight breeze too
Vue's newer tree types look very good (the HD Lime tree, the Alder etc) and I have made custom trees based off them that look even better But their coconut trees stick out like a sore thumb since they haven't been changed in what I assume must be nearly 10 years They seriously should consider adding a more detailed coconut tree like the ones from OnyxGarden or Xfrog etc
Yeah, I find it odd that, for a 3-d rendering program designed for nature scenes, the solid growth technology hasn't much changed since Vue 6 (I mention that because it was one of the first I owned)....I think they should work on expanding its potential....I mean, Bryce trees suck, but they actually have far more variables to play with.....I like how the newer trees have more than one leaf, but they could go further with that, allowing us to choose areas for denser leaves, for dead leaves, etc.....
I must have stared at this for at least 5 minutes. Great work. Would have loved to see a larger version. The diversity of vegetation is just right, the composition is very nice. Perfect light too. Everything is just perfect.